12.9.08

iPhone/Nokia: snowshoes and hunters carried the curtail for you



So those that know me personally understand the extent of my hatred for the piece of technology that calls itself the cellphone. I'll try my hardest to not impart facts like cellphones are the newest accepted necessity causing more inconveniences, poor drivers, and added financial struggle even though it is still very much an unnecessary luxury, etc etc. No instead I'll choose the newest annoyance I've seen from people far and wide.

The best in the way of cellphone technology comes from Nokia. The N95, for example, is and has been one of the more underestimated super computers that's only the size of a fudge bar. The amount of features that come standard on the phone as well as the software compatibility and application availability has kept the N95 above every other piece of junk before it.

Apple's latest and fastest upgradedest iPhone is another in a long line of Apple products that has taken some of the best features of other companies and made them a little more user-friendly while allowing Apple to horde the market in areas for more profit. As usual they have taken the classic PC look and made it their more visually appealing gum drop interface which always plays good with the ladies somehow.

Both Apple and Nokia, as well as some other companies, have taken what used to be a phone with a few added features like a camera and instead, made what is now a glorified laptop with skype. And so begins the newest annoyance. It is the scathing fact that people don't want to admit what these pieces of technology truly are. It's how underused they are by the people that buy them because they don't want to admit that these are really just computers.

Lately I've seen many people that can barely fumble through a computer with a new iPhone in their hands. Don't get me wrong, some are resourceful enough to find on the internet how to put a different SIM card in and use a different service provider, but what I tend to see from those same people is they are using it to the equal extent of their friend Sally's pink Motorola SLVR. I've seen people with an iPhone that never touch any applications beyond contacts, voicemail, and texting. The beauty (if one can search hard enough and resist so much hatred) of these cellphones is that they are an all-in-one laptop and can also be used as a phone, music player, or even a camera.

Those that understand the purpose of a laptop versus a desktop know that it lays purely in it's mobility while not sacrificing versatility of applications and uses. Cramming all this into something handheld does appeal to some for that purpose but those people are few and far between when you start to talk to them about their investment. Maybe it's the worry that people will start placing the iPhone into the PDA category. The worry might be that anything related to PDAs because they are so outdated and people need to feel they are on the cusp of the edge of the tip of the latest trends? Well hell, if you do want to ride that crazy train on the fringe of trendiness at least put the technology next to the Jesus is my co-pilot statue and make the little electronic hamster turn not only the wheel but have it send a little email, pull up some maps and even do a little remote desktoping.

10.9.08

Spore + Fable 2, Pub Games:and if you really want to shake it off, you've got to re-arrange us.

EA is a company that I tend to loathe and despise and yet have to hand it to them for producing very creative games that other companies didn't pick up first (or can afford the rights to). Even though the latter doesn't make up for the former too often, their latest production, Spore, is a game everyone should take a crack at or at least the free trial creature creator.
Starting from the single cell stage and evolving one small step at a time into a space exploring race is the direction for this very creative game. Much like the Sims, there isn't much to compare this game to because of all of the aspects that make it a one of a kind experience. My Trogdor creature is an example as to how uncreatively creative you can be. Most character building is done very simply and has so many options that an seemingly limitless amount of possibilities can be chosen to combine into your little crumudgeon.

The first choice is whether you would like to be a carnivore to rip the cute creature creations apart or a benign and passive trust fund hippie herbivore. From there you begin anew in the cesspool working to gather up food, aka, DNA, defending yourself, and exploring the liquid world around you. After gathering enough DNA you have the opportunity to mate and change your appearance adding and subtracting parts and pieces for aesthetics and utility further continuing on as an offspring. Evolving enough times will allow you to progress onto land and begin interaction with other creatures that also made it past the goo phase and so on and so forth.

The other interesting thing is that not only do the creatures evolve but the type of gameplay does too. The first single cell stage feels more like a classic 2D arcade game as you float around gathering food (DNA). As you evolve the game turns into a type of platformer then onto a strategy based game as you begin to hunt/gather/build. Now not as complex and difficult as other games that are a single type of play, the other novelties with a focus on survival for your creature's race make it enjoyable and replayable. This game also has an attribute few games have: Watching what friends and family can do when they put their little imaginative minds into work is often times equally as enjoyable as being able to play. So get out there, disperse, deposit, and germinate your spores.


In preparation for it's release later this year, Fable 2 creators Lionhead Studios (yeah their French so they already start at a large loss) in conjunction with Microsoft have made a trial game of something very interesting available for download. So it claims it's a trial game and the free version does have limitations put on it but it is no where near the stops that every other trial game has. You can still play all 3 minigames in addition to a few versions of each but if you preorder Fable 2 at Gamestop or want to pay about $8 you can download the full thing which in the end also has rewards for when the full game comes out. It's well worth either the $8 or preorder (free if you preorder online choosing the in-store pickup through Gamestop and go to your local store to tell them you did that).

What's impressive is that the trial game is actually minigames that are going to be in Fable 2. These minigames are gambling type games that you play in a pub. One is a card game, one is a mix between craps and roulette, and the third is a slot machine look alike. Even though each seems very similar to their casino counterparts, they have redone rules and added features to make it just as addicting as a trip to your local gambling boat. What Fable does extremely well compared to other games is adapting to the person playing the game with a karmic type of changing difficulty and humor. One warning given to the player of pub games is that problems may arise for you within the world of Fable if you borrow too much gold from the bank and have a large debt lingering over your head. I've also read speculation that if you have too much gold won from gambling that something else may occur like changing your character to look very ugly or giving you very bad luck with gold digging women.

You start off with a small debt and buy chips from the bar to play any of the three games just like a casino. Each game has slight variations like added rules or higher betting yielding larger payouts or debt. The extra variants have to first be unlocked by playing through and winning the earlier ones or playing in tournament style versions where you play against a set number of people and hope to place in the top five after a set number of rounds. Winning in tournaments also gains Fable items from weapons, to free haircut cards, to the "Sleepmaster 3000" bed as well as gobs as gold.

The best game is the craps/roulette hybrid called keystone. Keystone is played by rolling three dice and placing bets on a board with the possibilities like single numbers, black or red, Yahtzee rolls, etc. There is an outer arch containing blocks from three to eighteen and each time a number is rolled it's block is removed. Initial betting is done by choosing any numbers on the outer arch and becomes locked once the game starts. Other betting on colors, single number, etc can be done before each roll. If a number is rolled and it's block is gone already the next block going downward in direction on the arch is removed. So if the top of the arch (ten and eleven) or the bottom of either side (three or eighteen) is removed the arch falls and the game is over.

Opening up the in game minigames like this in preparation for a game's release didn't give me much of reaction at first and if anything a bit of confusion as to why that was chosen instead of a gameplay demo. The more I played each pub game and thought about it the more it helped me realize that if just these minigames (and mind you they're just minigames) are this fun, then the full game is going to be done quite well just like the original. Other games I have played that inserted minigames have usually been just to side track you temporarily for a small reward while playing something very basic like GTA's tetris game. These minigames are a little step above most others. For example one of the neatest things that is noticed is when the sound is turned on. The background noise while you play actually mimics the sounds of a pub and Irish type music plays over the top of that. The animations are quite fluid and charming which only adds to the appealing atmosphere. Lionhead has truly given these little games an entrancing and delightful experience instead of a bland basic quick finish and here's your reward scheme.

Since you can actually can gain items (a chance for 15 total) and unlimited gold you actually feel rewarded for the time put into playing these pub games whether you prefer to be sober or drunk doing so. The addictive nature of having the chance for large payouts is always fun when you only spend digital gold instead of the life's savings or kid's college fund. Or does little Billy really not need that degree in communications?



Notice what it says under the stack of chips in the upper left hand corner.

6.9.08

Mercenaries 2 + Force Unleashed:no escape from the circling place

Mercenaries 2 for PS3/360/PC is easiest to describe to everyone by saying it's GTA if you take away the city gang life and insert the military instead. The point is to make money and get revenge by doing contracts for colleagues and befriended factions while killing, destroying, and maiming everything that shoots back.

It's hard to argue against something that GTA has made successful and very entertaining.

Star Wars: The Force Unleashed is another in the large Star Wars franchise. I've seen terrible Star Wars games and I've seen amazing ones (X-Wing/Tie Fighter for example) and I'm still unsure where to place this one exactly. The story takes place after Emporer Palpatine orders the death of the remaining Jedi and you play as Vader's secret apprentice Starkiller (13 year old counterstrike name?). It plays out as a 3rd person action adventure with RPG elements and was very easy to pick up and play.

The sad thing is that this game made me reminiscent for an old era of baseball when I was younger. It reminded me of how one very bad situation (aka the player's strike) can change one's entire outlook for any future dealings especially those involving more than the cost of a movie ticket.

I can be inclined to take part in this game if it turns out that it's 40+ hours, has tons of unlockables, is replayable and still fun, and in the end reminds me more of golden days instead of recent times. Unless my demands are met now or in the future no more money will be spent on the Lucasarts beast and if the terrible path is continued down, you'll be thrown into the acid vat with Wal-Mart and the Jonas Brothers.