- Difficulty and Reward - Is the game hard but rewarding when accomplished? Do you want to bust your console with a battle axe after only a couple hours of play? Can the game be played in your sleep while you care for you child, cook dinner, and fill out your taxes, and all memories of the game become forgotten quickly thereafter?
- Learning and Yearning Curve - Can anyone learn to play it and yet not be a master after about 2-3 hours of play? If people start the game and step away will they want to pick it up again later? Does it feel like it needs to be finished?
- Tingling the senses - Controls, graphics, sound: feels good, looks good, sounds good yet doesn't tax a system it's played on. Controls get the job done and yet don't become an extra burden that you have to deal with. Graphics push the envelope of the system they are on yet don't succumb to usual over done games that clip, lag, and bug you to death. Sounds mimic real life, set the mood, are creative, and aren't some awkward Hanna-Barbera situational additions. Will this game be used later on as a benchmark or a comparative example in any way?
- The rug tying the room together - Storyline, depth, cut scenes, loading time, monotony, violence, humor, packaging, properly debugged prior to launch, total hours of play for respective genre, possibility for sequels/expansions, advertising and overhype, availability, extra merchandising, etc
31.12.08
Ratings Explanation
25.12.08
Year End Review: the big star is falling, through the static and distance
- Difficulty and Reward - Is the game hard but rewarding when accomplished?
- Learning and Yearning Curve - can anyone learn after about 2-3 hours of play and will people want to play it
- Tingling the senses - Controls, graphics, sound: feels good, looks good, sounds good yet doesn't tax a system it's played on
- The rug tying the room together - Storyline, depth, cut scenes, loading time, monotony, violence, humor, packaging, properly debugged prior to launch, total hours of play, possibility for sequels/expansions, etc
Here's what I bought, how far I got, and what I thought of the games in 2008 in autobiographical order for each system:
360
I was very happy with the year end releases available for the 360. Again issues with choosing 360 or PC versions happened on a couple of occasions almost always ending with the PC as the flagship. The 360 only selections were solid and Microsoft has in my opinion exceeded Sony in the console market for good games due to their prices for their console and availability of developer tools since the old beastly Xbox original days.
Fable 2 - {Rating: 8.5} Aw, I if I had a kid I would want it to be a little British kid. A great solo or co-op RPG this game's biggest fault was being released too close to so many other quality games. And with that fault came my inability to sit down and play through more than 10 hours so far but I've watched my wife play through over 25 hours and enjoyed just listening to the humor and culture that only Lionhead puts in games. Guess I'll have to make my wife sit down again for tea and crumpets during the holiday season with me so I can finish it. [Previous Review]
Worst purchase on the PC: Conan the Hybordian Adventures
# of games beat vs unbeat for 2008 on the PC: 3 v 2
- Total new games purchased: 22
- Best 1st person shooter: Farcry 2
- Best RPG: Fallout 3
- Best Strategy: Tom Clancy's End War
- Best Multiplayer game with friends in the same room: Mario Kart
- Best Multiplayer game with friends across the world: WotLK, WoW
- Biggest surprise of the year: Fallout 3
- Approximate hours spent playing games in 2008: 2007.5 huh that rounds to 2008 (60% being WoW)
- # of new games beat: 8
- # of unfinished single player games: 7
- # of new games without a single player storyline: 7
- # of controllers broken: 1 Wii controller and 1 mouse
- System played the most: 360 (not counting time on computers)
- Biggest real world event missed while playing games: Election of President Obama
- # of times playing games pissed off the wife: 156
- Average # of extra applications running in the background while playing computer games: 4 (2 internet websites, iTunes, calculator)
- # of new songs listened to while playing various games this year: 2157
- # of days the lawn should of been cut but was instead pushed off an extra day due to games: 20
- Biggest hopeful for 2009: Resident Evil 5
- # of approximate phone calls received while neck deep in something requiring concentration on too many subjects at once: 300
- Last indescision I need solved before the end of 2008: Nuggnuts.com vs Whoppervirgins.com
23.12.08
Music of 2008
- The Magnetic Fields - Distortion
- (Most of the album) Thief - Sunchild
- (Most of the album) West Indian Girl - S/T
- Not finding a Faunts album for sale
- My job for not allowing me go see more shows
- Hella (The Ladies) on the wrong days
- Having to say the band name Loose Fur
- Not knowing more Scandinavian Languages
- Still enjoying CAKE
- Aimee Mann - @#%&*! Smilers
- Alaska in Winter - Dance Party in the Balkans
- Andrew Bird - Armchair Apocrypha
- Anna Jarvinen - Jag Fick Feeling
- The Besnard Lakes - S/T
- Bon Iver - For Emma, Forever Ago
- The Clientele - God Save the Clientele
- Costa Music - Lighter Subjects
- David Byrne and Brian Eno - Everything that Happens will Happen Today
- Department of Eagles - In Ear Park
- DeVotchKa - A Mad Faithful Telling
- Dido - Safe Trip Home
- Emiliana Torrini - Me and Armini
- Fleet Foxes - Fleet Foxes
- Frightened Rabbit - The Midnight Organ Fight
- Goldfrapp - Seventh Tree
- Halou - Sawtooth EP
- Headlights - Some Racing, Some Stopping
- Helio Sequence - Keep Your Eyes Ahead
- The Innocence Mission - We Walked in Song
- Jenny Lewis - Acid Tongue
- Johann Johannsson - Fordlandia
- Longwave - Secrets are Sinister
- Mogwai - The Hawk is Howling
- Mum - Go Go Smear the Poison Ivy
- The National - The Virginia EP
- Nick Cave and the Bad Seeds - Dig, Lazarus, Dig!!!
- No Kids - Come into My House
- The Notwist - The Devil, You + Me
- The Postmarks - S/T
- Ra Ra Riot - The Thumb Line
- Ratatat - LP3
- School of Seven Bells - Alpinisms
- The Sea and Cake - Car Alarm
- Sea Wolf - Leaves in the River
- Sun Kil Moon - April
- Tunng - Good Arrows
- TV on the Radio - Dear Science
- U.N.P.O.C. - Fifth Colum
- The Weepies - Hideaway
- West Indian Girl - 4th & Wall
- Wolf Parade - At Mount Zoomer
- Cocteau Twins
- Julee Cruise
- David Bowie - Rise and Fall of Ziggy Stardust
- Bachman-Turner Overdrive for Karaoke
- Phil Collins - No Jacket Required for Karaoke
- After careful combing through loads of his music Brian Eno
- Blues Image
22.12.08
2008 lyric choices
the big star is falling, through the static and distance = Magnolia Electric Co, Farewell Transmission
oh baby you, you've got what I need, but you say he's just a friend = Biz Markie, Just a Friend
don't leave a key underneath that mat for me
= The Postmarks, Goodbye
but she didn't know how fortune swings, the price you pay when disaster sings = Firekites, Same Suburb Different Park
we burnt to the ground left a grave to admire = Beirut, Sunday Smile
patience is a virtue until its silence burns you = TV on the Radio, Love Dog
and then they show me a world where I can be so dependable, clinical, intellectual, cynical = Supertramp, The Logical Song
snowshoes and hunters carried the curtail for you
6.12.08
Animal Crossing: City Folk: with two cats in the yard life used to be so hard
I myself did not purchase or have any intention of playing this game whatsoever but alas a wife that loved the original Gamecube version was almost destined to buy a sequel. The only real great reason and reward for playing the old Gamecube version was the ability to play classic Nintendo games such as Balloon Fight and Super Mario Bros as they could be collected as items to place in your character's house. Not doing any research or reviewing prior to buying AC:CF was probably a large mistake on both of our parts. What makes a sequel good for a franchise is more of the same with new innovations (Fallout, Call of Duty). AC:CF has barely anything new to it when compared to the original and in the end feels like the old grind of collecting, fishing, and conversing that was great the first time but leaves a bad aftertaste to have to do it all again without any new types of experiences.
Very few games that are not MMO in nature utilize the time system employed in the Animal Crossing series. It's a great long term experience to witness the real time changes, events, and environment evolution dependant on the time of day or year as long as it was only done in small snippets every few weeks. There are holiday events, birthdays, bugs to collect that only appear at night, etc and all of this could be experienced in the short term if you were smart enough to mess with the console's time clock to pull an 88mph fast one.
The largest goal (if there really even is one) was furnishing your house with lots of random quirky items some of which were so rare that people would gloat and tout their findings on forums and phone calls alike till you became so disgusted with the game that a running microwave oven seemed like a good home for the disc. A new feature to AC:CF is the ability to travel to other player towns via Internet connectivity and even go to an auction house setting where collected items can be bid on or sold between players.
Overall AC:CF is great for those that have never played an Animal Crossing game before but for those that have, I'd suggest skipping this one entirely. Instead go spend your cash on something more worthy like a new suit and tie so you can go out an get a real job like your parents did. The bums lost Nintendo!
2.12.08
Logitech Squeezebox: what begins as an unguarded train of thoughts slowly can become an addition to slumber
Some things that have spawned from the last five years in portability and wireless capability with music players are nice gadgets such as these handy ones from Logitech. Named after that thing that your momma plays on when daddy comes home never letting him get no rest, the Squeezebox Duet and Boom are two great additions to those that have and love to play music all night in their homes.
Not focused on the idea of portability, these devices use wi-fi and ethernet connections to allow for an all-in-one listening station. If you are like me and have digital music contained within multiple devices or want to pull music from Internet based services such as Sirius, Rhapsody, Pandora, or podcasts and free Internet radio these babies can and willingly give in to your hearing desires. Along with these is one of the more unique services Live Music Archive which contains a lot of high bit rate recordings of various musicians. Both devices have some of the best compatibility around and also do not mess with default settings of any computer that they connect to (make this your default player?, guess the right answer to click to continue...).
The biggest difference between the two is that the Duet (below) hooks to your home stereo system to output the music where the Boom (Above) is well, a self contained stereo. The Boom and is great for someone that doesn't own an expensive home stereo unit but if you are one of the lucky ones that has come into owning a good system, the Duet is a better choice.
The Duet's biggest selling point is that it comes with a great remote that controls much like the iPod (there are you happy now that I used the iPod as a standard for comparative purposes?). Its display is as good as an iPod and can be used at quite a distance away from the receiver box.
Being one of the better external hardware companies that focuses on computer based products, Logitech offers this gadget at one of the most affordable prices coming in at $270-400 for either choice. It seems like a steep amount but the next step above it is Sono's at $1000 and things go upward from there in price. Well either that or some very cheap piece of technology that's more of a hassle than just putting your computer next to your TV and stereo on some cement bricks and old stacks of vinyl like the Trashmen.
A downside to these systems are that they are really only for people that wish play their music in a different room of their home than their music holding device is located. If you happen to have a good set of computer speakers within the same room that you do most of your entertaining then this is even more of a luxury than you'd want to admit.
Hey I know damn well you would love to hear Kate Perry blasting out of your $5000 speakers while you cook some creme brulle in the kitchen and then move into the bathroom for some more intimate grooming and need to switch it right away to Kellie Pickler for the occasion, so rally up some coin and buy yourself a squeezebox to Git R' Dun.
CNet's Reviews:
Logitech Squeezebox Boom
Logitech Squeezebox Duet
PCWorld's Review:
Logitech Squeezebox Duet
Googled Reviews:
Logitech Squeezebox Duet
Logitech Squeezebox Boom
Oh and for those of you thinking about what to get your loved one for Christmas and the Logitech Squeezebox can't be found in your checkbook, then you might want to consider this instead.